VEX Starstruck - Robot Skills
Competition Overview
Theme

This competition accepts scores from Robot Skills mode in the VEX Robotics Competition Starstruck Robot Virtual World. To submit your score, you must log into the Robot Virtual World using your CS2N account and wait for time to elapse in Robot Skills mode. Once time has elapsed in the game, you will be prompted to submit your score and upload your code. Only submissions that include your ROBOTC autonomous code for the virtual robot will be considered valid competition submissions.

VEX Starstruck is played on a 12’x12’ square field. This simulation allows you to program in Robot Skills, Programming Skills, and VEX Competition mode as a single player.

The object of the game is to score as many points as possible by scoring your Stars and Cubes in your Zones and by Hanging Robots on your Hanging Bar.


Software Required: VEX Starstruck RVW

To download the software you need for this competition, Click here!

How to Set Up Robot Virtual Worlds

We have created step-by-step tutorials on how to get started with Robot Virtual Worlds. Use the links below to view them:


Free Online Course and Resources

Frequently Asked Questions

    Need answers? See all FAQs here »

    Rules / Requirements

    Rules:

    • All submissions must be by a student on a registered RECF VRC team.
    • All submissions must be uploaded to CS2N.org using the latest version of ROBOTC for VEX Robotics and the latest version of the VEX Starstruck Robot Virtual World.
    • Top submissions will be asked to verify their details with Robomatter and the RECF. With your submission, please include:
      • Your Name
      • Your E-mail Address
      • Your VEX Team Name and Number
      • Your Coach’s Name
      • Your Coach’s E-mail Address
    • All submissions must include the ROBOTC program used to achieve the high score, along with any “include” or “header” files needed to run the program. All files should be fully commented with explanations, including details of how they should be run for administrative validation (Starting point, robot used, ect). Submissions with multiple files must be uploaded as a .zip fileAny Player intentionally using glitches, hacks, or exploits in the ROBOTC or RVW environments to obtain a higher score than would normally be possible is subject to disqualification from the competition.
    • Any participant that uses third party tools to gain an advantage in the ROBOTC or RVW environments is subject to disqualification from the competition.
    • Each Player is eligible for only one prize per Competition Season.
      • For example, a Player cannot win the prizes for both the Crossover Programming Skills and Starstruck Programming Skills Competitions.
      • In the case of multiple high scores that are eligible for prizes that are submitted by the same Player, only the highest score will be used in determining prizes for that Player.
    • All Players must adhere to the Competition Rules as they are written, and must abide by the listed intent of the rules.
      • Every Player has the opportunity to ask for official rule interpretations in the RVW Robotics Competition by contacting CS2N at https://www.cs2n.org/support/contact
      • Any reply should be treated as official rulings from the RVW Competition Committee, and represent the correct and official interpretation of the RVW Competition Rules.
    • There may be periodic software updates. All updates will be posted at the ROBOTC blog, CS2N, and at www.RobotVirtualWorlds.com. These updates are official components to the Competition, and the latest versions must be used when submitting scores and code.
      • Administrative validation of code and scores will be done using the latest version of the Robot Virtual Worlds simulation software, regardless of what version was used for the submission. Player code must comply with the latest version of the software.

    Scoring:

    • A Star Scored in the Near Zone is worth one (1) point for the Alliance of the color of the Near Zone.
    • A Star Scored in the Far Zone is worth two (2) points for the Alliance of the color of the Far Zone.
    • A Cube Scored in the Near Zone is worth two (2) points for the Alliance of the color of the Near Zone.
    • A Cube Scored in the Far Zone is worth four (4) points for the Alliance of the color of the Far Zone.
    • A Robot that is Low Hanging is worth four (4) points for its Alliance.
    • A Robot that is High Hanging is worth twelve (12) points for its Alliance

    What is VEX Starstruck RVW?

    This is the Robot Virtual World Simulation for the VEX Robotics Competition, Starstruck. VEX Starstruck is played on a 12’x12’ square field. This simulation allows you to program in Robot Skills, Programming Skills, and VEX Competition mode. The object of the game is to score as many points as possible by scoring your Stars and Cubes in your Zones and by Hanging Robots on your Hanging Bar.

    Download VEX Starstruck RVW »
    Key Dates
    Phases

    Date Availability

    Submission

    09/28/16 to 01/11/17

    Winners Announced

    02/02/17

    How to Participate
    Step 1: Register
    Step not available

    Click the box on the right to sign up.

    Step 2: Submit Your Score
    Step not available

    Scores are submitted directly through VEX Starstruck RVW. Learn how this works by clicking GO.

    Step 3: Submit Your Code

    September 28, 2016 - January 11, 2017

    Step not available

    Complete your entry by submitting your code.

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