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VEX IQ Crossover (Robot Skills) Competition
|Submissions||09/28/16 - 01/11/17|
This competition accepts scores from Robot Skills mode in the VEX IQ Challenge Crossover Robot Virtual World. To submit your score, you must log into the Robot Virtual World using your CS2N account and wait for time to elapse in Robot Skills mode. Once time has elapsed in the game, you will be prompted to submit your score and upload your code. Only submissions that include your ROBOTC autonomous code for the virtual robot will be considered valid competition submissions.
VEX IQ Challenge Crossover is played on a 4’x8’ rectangular field. This simulation allows you to program for the Robot Skills Challenge, where one robot takes the field to score as many points as possible under driver control; and the Programming Skills Challenge, where one robot scores as many points as possible autonomously, without any driver inputs.
The object of the game is to attain the highest score by scoring Hexballs in their colored Scoring Zone and Goals, and by Parking and Balancing Robots on the Bridge.
Rules & Requirements
- All submissions must be by a student on a registered RECF VEX IQ team.
- All submissions must be uploaded to CS2N.org using the latest version of ROBOTC for VEX Robotics and the latest version of the VEX IQ Crossover Robot Virtual World.
- Top submissions will be asked to verify their details with Robomatter and the RECF. With your submission, please include:
- Your Name
- Your E-mail Address
- Your VEX IQ Team Name and Number
- Your Coach’s Name
- Your Coach’s E-mail Address
- All submissions must include the ROBOTC program used to achieve the high score, along with any “include” or “header” files needed to run the program. All files should be fully commented with explanations, including details of how they should be run for administrative validation (Starting point, robot used, ect). Submissions with multiple files must be uploaded as a .zip fileAny Player intentionally using glitches, hacks, or exploits in the ROBOTC or RVW environments to obtain a higher score than would normally be possible is subject to disqualification from the competition.
- Any participant that uses third party tools to gain an advantage in the ROBOTC or RVW environments is subject to disqualification from the competition.
- Each Player is eligible for only one prize per Competition Season.
- For example, a Player cannot win the prizes for both the Crossover Programming Skills and Starstruck Programming Skills Competitions.
- In the case of multiple high scores that are eligible for prizes that are submitted by the same Player, only the highest score will be used in determining prizes for that Player.
- All Players must adhere to the Competition Rules as they are written, and must abide by the listed intent of the rules.
- Every Player has the opportunity to ask for official rule interpretations in the RVW Robotics Competition by contacting CS2N at https://www.cs2n.org/support/contact
- Any reply should be treated as official rulings from the RVW Competition Committee, and represent the correct and official interpretation of the RVW Competition Rules.
- There may be periodic software updates. All updates will be posted at the ROBOTC blog, CS2N, and at www.RobotVirtualWorlds.com. These updates are official components to the Competition, and the latest versions must be used when submitting scores and code.
- Administrative validation of code and scores will be done using the latest version of the Robot Virtual Worlds simulation software, regardless of what version was used for the submission. Player code must comply with the latest version of the software.
- A Hexball Scored in the Scoring Zone of the same color is worth one (1) point.
- A Hexball Scored in a Low Goal of the same color is worth three (3) points.
- A Hexball Scored in an Elevated Goal of the same color is worth five (5) points.
- One Robot Parked on the Bridge is worth five (5) points.
- Two Robots Parked on the Bridge is worth fifteen (15) points.
- All Robots Parked on a Balanced Bridge is worth twenty-five (25) points.
- In a Robot or Programming Skills Match “All Robots” means the one Robot in the Match
Read the VEX Official rules for the VEX IQ Crossover Challenge.
After installing the VEX IQ Bank Shot Robot Virtual World, check out the included sample programs in ROBOTC by going to File > Open Sample Program, Crossover, and double-clicking on the one you’d like to open.
To start the VEX IQ Crossover virtual world, open ROBOTC and choose Window > Select Virtual World to Use > VEX IQ Crossover, then download any program to launch the virtual world.
Robot Virtual World Setup
How to submit score for RVW Competitions
1. First, launch Robot Virtual Worlds with the Competition Game World selected (ROBOTC: Select Virtual World to Use, or Virtual Brick: Selecting Target World)
2. When prompted, log into Robot Virtual Worlds using CS-STEM credentials. This will required an online connection.
3. Lastly, make sure the game is configured to proper settings. If the competition is a Robot/Programming Skill, make sure that it is selected in order for the score to count.
4. Start the game. At the end of the game, a scoreboard prompt will appear, with an option to upload score to CS-STEM. Clicking on that will open a browser to the submission form (may require login). Fill out form to submit score.