VEX Toss Up

VEX Toss Up

Hone your programming skills with this year's VEX challenge!

VEX Toss Up is played on a 12'x12' square field. The object of the game is to score your colored BuckyBalls and Large Balls into the Near Zone and Far Zone, by Locking Up your colored BuckyBalls and Large Balls into the Goals, and by Low Hanging, Hanging and Ultra Hanging off your colored Bar at the end of the match.

This Virtual World is designed to simulate the Toss Up competition field and several robot designs, allowing teams to practice their programming and form winning gameplay strategies. Use the new CS2N Competition mode and submit your high score to qualify for prizes. Multi-player functionality coming Summer 2013!

Resources

VEX CORTEX Video Trainer icon

VEX CORTEX Video Trainer

ROBOTC Forums - RVW icon

ROBOTC Forums - RVW

Robot Virtual Worlds Website icon

Robot Virtual Worlds Website

VEX Toss Up - CS2N Mode Rules icon

VEX Toss Up - CS2N Mode Rules

VEX Toss Up - Robot Skills Rules icon

VEX Toss Up - Robot Skills Rules

Robot Virtual Worlds Engine

The Robot Virtual Worlds Engine is a required download in order to use any Level Packs shown on this page.

 

REQUIRED

Getting Started

  1. Download and install the RVW Engine (right)
  2. Download and install VEX Toss Up

 

 

How to Set Up Robot Virtual Worlds:

Requirements

  • PC Compatible OS: Windows XP, Vista or Windows 7
  • Processor: Intel Core 2 Duo processor family or better, AMD Athlon X2 processor family or better
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce® 8800GTS or better, ATI Radeon™ HD 3850 or better
  • DirectX®: DirectX® 9.0c and DirectX® 10
  • Hard Drive: 200 MB free hard drive space
  • Sound: Standard audio device

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